bool isDebugMode = false; #if DEBUG isDebugMode = true; #endif
如果要在调试版本和发布版本之间编写不同的行为,您应该这样做:
#if DEBUG int[] data = new int[] {1, 2, 3, 4}; #else int[] data = GetInputData(); #endif int sum = data[0]; for (int i= 1; i < data.Length; i++) { sum += data[i]; }
或者如果你想对函数的调试版本进行某些检查,你可以这样做:
public int Sum(int[] data) { Debug.Assert(data.Length > 0); int sum = data[0]; for (int i= 1; i < data.Length; i++) { sum += data[i]; } return sum; }
这Debug.Assert
将不包含在发布版本中.
我希望这对你有用:
public static bool IsRelease(Assembly assembly) { object[] attributes = assembly.GetCustomAttributes(typeof(DebuggableAttribute), true); if (attributes == null || attributes.Length == 0) return true; var d = (DebuggableAttribute)attributes[0]; if ((d.DebuggingFlags & DebuggableAttribute.DebuggingModes.Default) == DebuggableAttribute.DebuggingModes.None) return true; return false; } public static bool IsDebug(Assembly assembly) { object[] attributes = assembly.GetCustomAttributes(typeof(DebuggableAttribute), true); if (attributes == null || attributes.Length == 0) return true; var d = (DebuggableAttribute)attributes[0]; if (d.IsJITTrackingEnabled) return true; return false; }