作为AudioSessionInitialize
和AudioSessionGetProperty
被弃用,我得到错误的返回值:
CFStringRef state = nil; UInt32 propertySize = sizeof(CFStringRef); AudioSessionInitialize(NULL, NULL, NULL, NULL); OSStatus status = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &propertySize, &state); [[AVAudioSession sharedInstance] setActive:YES error:nil]; if (status == kAudioSessionNoError) { return CFStringGetLength(state) == 0; // YES = silent } return NO;
从这段代码(我在这里找到),无论实际设备处于何种状态,我都会得到相同的错误结果.如何检测设备上的静音模式是否为ON?
API不再可用.但是解决方法很简单:
播放短音频并检测播放完毕的时间
如果完成播放的时间短于音频的实际长度,则设备静音
Hoishing MuteChecker
在他的博客上发布了一个帮助类.使用它如下:
self.muteChecker = [[MuteChecker alloc] initWithCompletionBlk:^(NSTimeInterval lapse, BOOL muted) { NSLog(@"muted: %d", muted); }]; [self.muteChecker check];
这是该类的完整代码,您可以简单地将其复制到您的项目中:
MuteChecker.h
#import#import typedef void (^MuteCheckCompletionHandler)(NSTimeInterval lapse, BOOL muted); // this class must use with a MuteChecker.caf (a 0.2 sec mute sound) in Bundle @interface MuteChecker : NSObject -(instancetype)initWithCompletionBlk:(MuteCheckCompletionHandler)completionBlk; -(void)check; @end
MuteChecker.cpp
#import "MuteChecker.h" void MuteCheckCompletionProc(SystemSoundID ssID, void* clientData); @interface MuteChecker () @property (nonatomic,assign) SystemSoundID soundId; @property (strong) MuteCheckCompletionHandler completionBlk; @property (nonatomic, strong)NSDate *startTime; -(void)completed; @end void MuteCheckCompletionProc(SystemSoundID ssID, void* clientData){ MuteChecker *obj = (__bridge MuteChecker *)clientData; [obj completed]; } @implementation MuteChecker -(void)playMuteSound { self.startTime = [NSDate date]; AudioServicesPlaySystemSound(self.soundId); } -(void)completed { NSDate *now = [NSDate date]; NSTimeInterval t = [now timeIntervalSinceDate:self.startTime]; BOOL muted = (t > 0.1)? NO : YES; self.completionBlk(t, muted); } -(void)check { if (self.startTime == nil) { [self playMuteSound]; } else { NSDate *now = [NSDate date]; NSTimeInterval lastCheck = [now timeIntervalSinceDate:self.startTime]; if (lastCheck > 1) { //prevent checking interval shorter then the sound length [self playMuteSound]; } } } - (instancetype)initWithCompletionBlk:(MuteCheckCompletionHandler)completionBlk { self = [self init]; if (self) { NSURL* url = [[NSBundle mainBundle] URLForResource:@"MuteChecker" withExtension:@"caf"]; if (AudioServicesCreateSystemSoundID((__bridge CFURLRef)url, &_soundId) == kAudioServicesNoError){ AudioServicesAddSystemSoundCompletion(self.soundId, CFRunLoopGetMain(), kCFRunLoopDefaultMode, MuteCheckCompletionProc,(__bridge void *)(self)); UInt32 yes = 1; AudioServicesSetProperty(kAudioServicesPropertyIsUISound, sizeof(_soundId),&_soundId,sizeof(yes), &yes); self.completionBlk = completionBlk; } else { NSLog(@"error setting up Sound ID"); } } return self; } - (void)dealloc { if (self.soundId != -1){ AudioServicesRemoveSystemSoundCompletion(self.soundId); AudioServicesDisposeSystemSoundID(self.soundId); } } @end
重要说明:您还必须提供简短的音频MuteChecker.caf才能使代码正常工作.您可以直接从他的博客下载一个或自己生成一个.