我知道这是应该发生的事情,但它导致了我不知道如何修复的问题.
我想在键盘显示时向上移动我的视图,以便我的文本字段保持可见.
我的文本字段有数字键盘.
我使用通知并keyboardWillShow/Hide
在选择文本字段时向上/向下移动视图.
现在假设我点击一个文本字段,然后切换到另一个使用不同键盘(而不是数字键盘)的应用程序.keyboardWillShow
用错误键盘的大小调用(来自另一个应用程序的键盘)并且我的视图移动的数量错误(它根本不应该移动).因此,当我回到我的应用程序时,我的视图位于错误的位置,键盘甚至没有显示,然后keyboardWillHide
被调用,视图被移回原位(无处不在).但首先keyboardWillShow
不应该为其他应用程序调用它.
我正在删除通知viewWillDisappear
,但这仍然发生...也许keyboardWillShow
是在viewWillDisappear
为我的之前调用其他应用程序?
这是我的代码:
override func viewWillAppear(animated: Bool) { super.viewWillAppear(animated) NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name: UIKeyboardWillShowNotification, object: nil) NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name: UIKeyboardWillHideNotification, object: nil) for subview in self.view.subviews { if subview.isKindOfClass(UITextField) { let textField = subview as! UITextField textField.addTarget(self, action: "textFieldDidReturn:", forControlEvents: UIControlEvents.EditingDidEndOnExit) textField.addTarget(self, action: "textFieldDidBeginEditing:", forControlEvents: UIControlEvents.EditingDidBegin) } } } override func viewWillDisappear(animated: Bool) { super.viewWillDisappear(animated) NSNotificationCenter.defaultCenter().removeObserver(self) } func keyboardWillShow(notification: NSNotification) { self.keyboardIsShowing = true if let info = notification.userInfo { self.keyboardFrame = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue() self.arrangeViewOffsetFromKeyboard() } } func keyboardWillHide(notification: NSNotification) { self.keyboardIsShowing = false self.returnViewToInitialFrame() } func arrangeViewOffsetFromKeyboard() { if let textField = activeTextField { let theApp: UIApplication = UIApplication.sharedApplication() let windowView: UIView? = theApp.delegate!.window! let textFieldLowerPoint = CGPoint(x: textField.frame.origin.x, y: textField.frame.origin.y + textField.frame.size.height) let convertedTextFieldLowerPoint = textField.superview!.convertPoint(textFieldLowerPoint, toView: windowView) let targetTextFieldLowerPoint = CGPoint(x: textField.frame.origin.x, y: self.keyboardFrame.origin.y) let targetPointOffset = targetTextFieldLowerPoint.y - convertedTextFieldLowerPoint.y let adjustedViewFrameCenter = CGPoint(x: self.view.center.x, y: self.view.center.y + targetPointOffset) print(targetPointOffset) // When I change to a different app this prints the wrong value… but none of this should even get called. if targetPointOffset < 0 { UIView.animateWithDuration(0.3, animations: { self.view.center = adjustedViewFrameCenter }) } } } func returnViewToInitialFrame() { let initialViewRect = CGRect(x: 0.0, y: 0.0, width: self.view.frame.size.width, height: self.view.frame.size.height) if !CGRectEqualToRect(initialViewRect, self.view.frame) { UIView.animateWithDuration(0.2, animations: { self.view.frame = initialViewRect }) } }
编辑:正如@JasonNam在他的回答中指出的那样,在切换应用程序时不会调用viewWillDisappear,所以我不得不添加一个applicationWillResignActive
通知来删除键盘通知以及applicationDidBecomeActive
添加它们的通知.
编辑2:@ sahara108的解决方案似乎更清晰,我看不出任何缺点.我只需要UIApplication.sharedApplication().applicationState == .Active
在使用keyboardWillShow做任何事情之前检查一下.
我建议你检查你的方法是否textField
是第一响应者keyboardWillShown
.如果不是,则忽略该通知.
func keyboardWillShow(notification: NSNotification) { if !myTextField.isFirstResponder() { return } self.keyboardIsShowing = true if let info = notification.userInfo { self.keyboardFrame = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue() self.arrangeViewOffsetFromKeyboard() } }
更新:
如果您检查,它将更安全,而不是检查firstResponderUIApplication.shareApplication().applicationSate == .Active
仅限iOS 9+:
来自键盘的NSNotification包含以下内容:
UIKeyboardIsLocalUserInfoKey -NSNumber对象的键,该对象包含一个布尔值,该布尔值标识键盘是否属于当前应用程序。
就我而言,我也这样做(OP可能也需要这样做):
func textFieldShouldEndEditing(_ textField: UITextField) -> Bool { return UIApplication.shared.applicationState == .active }
这样,在应用程序之间切换时键盘不会隐藏。