我有一个a的实例,System.Drawing.Bitmap
并希望以一种形式将它提供给我的WPF应用程序System.Windows.Media.Imaging.BitmapImage
.
对此最好的方法是什么?
如何从MemoryStream加载它?
using(MemoryStream memory = new MemoryStream()) { bitmap.Save(memory, ImageFormat.Png); memory.Position = 0; BitmapImage bitmapImage = new BitmapImage(); bitmapImage.BeginInit(); bitmapImage.StreamSource = memory; bitmapImage.CacheOption = BitmapCacheOption.OnLoad; bitmapImage.EndInit(); }
感谢Hallgrim,这是我最终得到的代码:
ScreenCapture = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap( bmp.GetHbitmap(), IntPtr.Zero, System.Windows.Int32Rect.Empty, BitmapSizeOptions.FromWidthAndHeight(width, height));
我也最终绑定到BitmapSource而不是像我原来的问题中的BitmapImage
我知道这已经得到了解答,但这里有一些扩展方法(适用于.NET 3.0+)进行转换.:)
////// Converts a /// The source image. ///into a WPF . /// A BitmapSource public static BitmapSource ToBitmapSource(this System.Drawing.Image source) { System.Drawing.Bitmap bitmap = new System.Drawing.Bitmap(source); var bitSrc = bitmap.ToBitmapSource(); bitmap.Dispose(); bitmap = null; return bitSrc; } ////// Converts a ///into a WPF . /// Uses GDI to do the conversion. Hence the call to the marshalled DeleteObject. /// /// The source bitmap. ///A BitmapSource public static BitmapSource ToBitmapSource(this System.Drawing.Bitmap source) { BitmapSource bitSrc = null; var hBitmap = source.GetHbitmap(); try { bitSrc = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap( hBitmap, IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions()); } catch (Win32Exception) { bitSrc = null; } finally { NativeMethods.DeleteObject(hBitmap); } return bitSrc; }
和NativeMethods类(安抚FxCop)
////// FxCop requires all Marshalled functions to be in a class called NativeMethods. /// internal static class NativeMethods { [DllImport("gdi32.dll")] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool DeleteObject(IntPtr hObject); }
我花了一些时间让转换工作在两个方面,所以这里是我提出的两种扩展方法:
using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Windows.Media.Imaging; public static class BitmapConversion { public static Bitmap ToWinFormsBitmap(this BitmapSource bitmapsource) { using (MemoryStream stream = new MemoryStream()) { BitmapEncoder enc = new BmpBitmapEncoder(); enc.Frames.Add(BitmapFrame.Create(bitmapsource)); enc.Save(stream); using (var tempBitmap = new Bitmap(stream)) { // According to MSDN, one "must keep the stream open for the lifetime of the Bitmap." // So we return a copy of the new bitmap, allowing us to dispose both the bitmap and the stream. return new Bitmap(tempBitmap); } } } public static BitmapSource ToWpfBitmap(this Bitmap bitmap) { using (MemoryStream stream = new MemoryStream()) { bitmap.Save(stream, ImageFormat.Bmp); stream.Position = 0; BitmapImage result = new BitmapImage(); result.BeginInit(); // According to MSDN, "The default OnDemand cache option retains access to the stream until the image is needed." // Force the bitmap to load right now so we can dispose the stream. result.CacheOption = BitmapCacheOption.OnLoad; result.StreamSource = stream; result.EndInit(); result.Freeze(); return result; } } }
最简单的方法是如果你可以直接从文件中制作WPF位图.
否则,您将不得不使用System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap.
// at class level; [System.Runtime.InteropServices.DllImport("gdi32.dll")] public static extern bool DeleteObject(IntPtr hObject); // /sf/ask/17360801/ ////// Converts a ///into a WPF . /// Uses GDI to do the conversion. Hence the call to the marshalled DeleteObject. /// /// The source bitmap. ///A BitmapSource public static System.Windows.Media.Imaging.BitmapSource ToBitmapSource(this System.Drawing.Bitmap source) { var hBitmap = source.GetHbitmap(); var result = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(hBitmap, IntPtr.Zero, System.Windows.Int32Rect.Empty, System.Windows.Media.Imaging.BitmapSizeOptions.FromEmptyOptions()); DeleteObject(hBitmap); return result; }
我在一家成像供应商工作,并为我们的图像格式编写了一个WPF适配器,类似于System.Drawing.Bitmap.
我写了这篇KB来向客户解释:
http://www.atalasoft.com/kb/article.aspx?id=10156
那里有代码可以做到.你需要用Bitmap替换AtalaImage并做我们正在做的事情 - 它应该非常简单.
您只需编写自定义位图源,即可在两个名称空间(媒体和图形)之间共享pixeldata。转换将立即发生,并且不会分配额外的内存。如果您不想显式创建位图的副本,则可以使用这种方法。
class SharedBitmapSource : BitmapSource, IDisposable { #region Public Properties ////// I made it public so u can reuse it and get the best our of both namespaces /// public Bitmap Bitmap { get; private set; } public override double DpiX { get { return Bitmap.HorizontalResolution; } } public override double DpiY { get { return Bitmap.VerticalResolution; } } public override int PixelHeight { get { return Bitmap.Height; } } public override int PixelWidth { get { return Bitmap.Width; } } public override System.Windows.Media.PixelFormat Format { get { return ConvertPixelFormat(Bitmap.PixelFormat); } } public override BitmapPalette Palette { get { return null; } } #endregion #region Constructor/Destructor public SharedBitmapSource(int width, int height,System.Drawing.Imaging.PixelFormat sourceFormat) :this(new Bitmap(width,height, sourceFormat) ) { } public SharedBitmapSource(Bitmap bitmap) { Bitmap = bitmap; } // Use C# destructor syntax for finalization code. ~SharedBitmapSource() { // Simply call Dispose(false). Dispose(false); } #endregion #region Overrides public override void CopyPixels(Int32Rect sourceRect, Array pixels, int stride, int offset) { BitmapData sourceData = Bitmap.LockBits( new Rectangle(sourceRect.X, sourceRect.Y, sourceRect.Width, sourceRect.Height), ImageLockMode.ReadOnly, Bitmap.PixelFormat); var length = sourceData.Stride * sourceData.Height; if (pixels is byte[]) { var bytes = pixels as byte[]; Marshal.Copy(sourceData.Scan0, bytes, 0, length); } Bitmap.UnlockBits(sourceData); } protected override Freezable CreateInstanceCore() { return (Freezable)Activator.CreateInstance(GetType()); } #endregion #region Public Methods public BitmapSource Resize(int newWidth, int newHeight) { Image newImage = new Bitmap(newWidth, newHeight); using (Graphics graphicsHandle = Graphics.FromImage(newImage)) { graphicsHandle.InterpolationMode = InterpolationMode.HighQualityBicubic; graphicsHandle.DrawImage(Bitmap, 0, 0, newWidth, newHeight); } return new SharedBitmapSource(newImage as Bitmap); } public new BitmapSource Clone() { return new SharedBitmapSource(new Bitmap(Bitmap)); } //Implement IDisposable. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } #endregion #region Protected/Private Methods private static System.Windows.Media.PixelFormat ConvertPixelFormat(System.Drawing.Imaging.PixelFormat sourceFormat) { switch (sourceFormat) { case System.Drawing.Imaging.PixelFormat.Format24bppRgb: return PixelFormats.Bgr24; case System.Drawing.Imaging.PixelFormat.Format32bppArgb: return PixelFormats.Pbgra32; case System.Drawing.Imaging.PixelFormat.Format32bppRgb: return PixelFormats.Bgr32; } return new System.Windows.Media.PixelFormat(); } private bool _disposed = false; protected virtual void Dispose(bool disposing) { if (!_disposed) { if (disposing) { // Free other state (managed objects). } // Free your own state (unmanaged objects). // Set large fields to null. _disposed = true; } } #endregion }